Unattended result of an experimentation in POV-Ray. I found
the result interesting. At the beginning the goal was - and is
always - to reproduce a 100% realistic POV-Ray planet . Here is
the result of a test on the cloud layer ....
For information I joint the "faulty" source code
texture {pigment {color rgbf 1}} interior { media { method 3 aa_threshold 0.1 aa_level 3 samples 4 intervals 1 scattering {2, color <0.95,0.95,1>/5 extinction 1 } density { wrinkles noise_generator 2 scale < 2.2, .7, 2.2>*2 warp {turbulence <1.5,1,1.5> octaves 5 lambda 2.1 omega 0.3} warp {spherical} color_map { [0.00 color rgb 1.000] [0.10 color rgb 0.950] [0.40 color rgb 0.035] [0.45 color rgb 0.007] [0.50 color rgb 0.000] [0.60 color rgb 0.000] [0.65 color rgb 0.005] [0.70 color rgb 0.025] [0.95 color rgb 0.975] [1.00 color rgb 1.000] } } } }
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